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Established in 2005, Timeline Interactive, a game development company, leverages its high caliber, low cost development resources in its development center based in Cairo-Egypt, to develop and produce high quality games on all major platforms at a fraction of their current production costs. Timeline Interactive is privately held and financially backed by the Tech Dev Fund and EFG-Hermes Investments.

Vision

Inspiring the game industry by adding more cultural diversity through developing AAA games and massive multiplayer games, by utilizing local and global talents to achieve a leading role in the gaming industry.


About the technical Team

The team possesses great technical expertise in the field of game development. Timeline team members are highly experienced in engine development, game-play development, AI development, multiplayer gaming (networking), scripting, and games design.
The team is experienced in developing games using the Reality engine and the “Unreal Engine” version 3 (UE3) as well as the latest technologies used in modern PC and XBOX 360 console game development

Timeline’s Achievements


• Participated in the development of the “Reality Engine” acquired by Epic Games in 2005.
• Developed the initial prototype for “Monster Madness”, the XBOX 360 title, released by SouthPeak.
• Co-Developed with Immersion Games the IP for the CellFactor franchise that brings innovative game-play to First Person Shooter (FPS) games.
• Developed “CellFactor: Revolution” a successful title for the PC released by Ageia as a demo for the PhysX card.

 

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